REVIEW - Nintendo Switch obtained the definitive version of one of the best independent video games of the latest years, and the experience is truly exquisite! As you will read it in the review of The Binding of Isaac: Afterbirth +, take with you, wherever you go, this fantastic roguelike action game is a real treat. You test it, you accept the challenge, and you no longer think of anything other than surviving its many dangers.
It has been a few years since I first played The Binding of
Isaac, and yet, to this day, every time I enter into its grotesque, nightmarish world I do it with a big
smile on my face; excited by the many challenges that await me in this
challenging roguelike action adventure. And nothing changes now that I have the
opportunity to enjoy its definitive version on a platform like Nintendo Switch,
which gives me the freedom to crush
monsters from home or anywhere! Thanks to
its portable mode. It's not silly. I count by tens the hours that I have
dedicated to this title developed by Edmund McMillen and Florian Himsl and, seen; the number will only grow thanks to the
recent launch of The Binding of Isaac: Afterbirth +, that expands and improves
the experience of the game with tons of
new content.
There are more enemies to contend with, new weapons and
special items, fearsome bosses, unique challenges and a story mode with up to
19 different endings. Our objective?
Surviving, no less, the horrors that the devout mother of Isaac, the
protagonist, has launched against us apparently following the designs of God as
in the biblical account of Abraham. So fight to fight. First with the sad tears
of the hero who, yes, in this twisted world is
a weapon, to then expand their combative repertoire with lots of skills
dispersed by the dark dungeons that shape this video game. The experience, I
warn you, is tremendously fun and, above all, very addictive.
The sweet chaos of randomness
The component of randomness is one of the great successes of
the game, which encourages us to repeat over and over again his defiant action
knowing that nothing will ever be the same as in the previous game. Enemies,
bosses, treasures, the design of the dungeons, the weapons with which we will
meet ... everything changes. And it's
great! There are hundreds of variables with which The Binding of Isaac manages
to surprise you incessantly.
The figures are also almighty:
more than a thousand rooms to explore, about 500 objects to equip Isaac, dozens
of monsters and heads with their own space skills; challenges that challenge
you with tests of the most interesting, multiple heroes with their
particularities, or even new modes of difficulty and the option to enjoy the
action in the company of a friend thanks to cooperative multiplayer.
If you thought you had seen everything; if you thought that
after playing The Binding of Isaac you could no longer be surprised you are
wrong! This definitive edition almost looks like a new video game. Also with
improvements of design in the rooms that we explore, with unique details that force us to adopt new
strategies of combat depending on the objects that we find in them. There are
all the colors and shapes imaginable, with piles of traps, obstacles to overcome
and, in some cases even, of gigantic proportions. An aspect that goes beyond the merely aesthetic, since in these
instances the normal will be to meet with dozens and dozens of enemies, all in
droves, or several final bosses that attack us in a group in which are some of
the craziest and hardest parts of the adventure.
Weapon galore!
The weapons to which we have access are also really attractive since they not only maintain the
originality and distorted visibility that characterized the original but also contribute to the action a
magnificent strategic component that will delight the most dedicated players.
The reason? Try to combine certain special objects, like the nun's habit with
the book of revelations, to discover the devastating effects they will have on the
enemies, and you already tell us. This is something that, from the beginning,
drives me crazy. The experimental character of The Binding of Isaac, which in
many cases is not even clear when explaining how certain special cards, weapons
or playable mechanisms work. It's all a matter of trying! Experiment with
everything you find in your path ... at
the risk of suffering an atrocious death or curse. There are!
With the years The Binding of
Isaac has improved its visual section with scenarios and enemies something more
detailed and better animated but, in essence, it is a video game that stands
out for the artistic thing, especially for the grotesque design of its
monsters, that there are to them heaps, and not so much for the technical
thing, that is something discreet. Speaking specifically of the Nintendo
Switch version, the video game works on both the TV and portable mode with a
rate of 60 frames per second. Only when enjoying the cooperative, and the
screen is full of enemies, suffers from some slowing down.
Something that The Binding of Isaac has that every time you
return to your twisted world of nightmare you end up hooking in a bad way like the first day! So imagine if you
are one of those who has not yet tried this roguelike action game. Its
definitive version for Nintendo Switch, with the portable mode as a great
attraction, is the perfect excuse to discover one of the best indie video games
of recent years. There are tons of content to discover, lots of secrets,
challenges and a cooperative mode that can lengthen your life countless hours.
-Zardoz-
8.0
EXCELLENT



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