Bethesda confirms that DOOM moves to 720p on Nintendo Switch in both portable and TV mode




Little by little, we are giving information about one of the titles that more stir is causing after his announcement in Nintendo Switch, because few are the ones who believed that a video game like DOOM could not be executed with success in the hybrid console. What happened? In fact, for the magic to become reality is sacrificed along the way the glorious 60 frames per second that make a video game of this type gain in immersion and realism, lowering them in half. However, the result, according to those who have tried it, is really good. In fact, Bethesda is very proud of how DOOM looks on the popular console of the Great N.



Today we learned another detail, the resolution shown on both the television screen and the console itself. As the Rollingstone website has been acknowledged by a Bethesda manager, both in portable mode and connected to the Dock, the DOOM version for Nintendo Switch will always be displayed at 720p. The source of the news risks commenting that there will be no difference in how the graphics are rendered in the Dock and laptop version, being the change of screen to a larger one we will notice. In this case, you might expect more information about it, because it would be very strange that Panic Button, responsible for this conversion, did not take advantage of the additional power that can be obtained when Nintendo Switch is located in the Dock, or have access to all that power in portable mode.

And is that when you reschedule a video game to adapt it to the possibilities of another platform, there are much more things to keep in mind that FPS or resolution; viewing distance, texture quality (even the same resolution), screen particles, lights ... PC users are well aware of what it is to play around activating/deactivating/calibrating effects to make a game work correctly.

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